[shotViewShotWindow]>
string $editorName = "shotViewShotWindow";>
            modelEditor -e 
                -camera "persp" 
                -useInteractiveMode 0
                -displayLights "default" 
                -displayAppearance "smoothShaded" 
                -activeOnly 0
                -ignorePanZoom 0
                -wireframeOnShaded 0
                -headsUpDisplay 1
                -selectionHiliteDisplay 1
                -useDefaultMaterial 0
                -bufferMode "double" 
                -twoSidedLighting 1
                -backfaceCulling 0
                -xray 0
                -jointXray 0
                -activeComponentsXray 0
                -displayTextures 1
                -smoothWireframe 0
                -lineWidth 1
                -textureAnisotropic 0
                -textureHilight 1
                -textureSampling 2
                -textureDisplay "modulate" 
                -textureMaxSize 16384
                -fogging 0
                -fogSource "fragment" 
                -fogMode "linear" 
                -fogStart 0
                -fogEnd 100
                -fogDensity 0.1
                -fogColor 0.5 0.5 0.5 1 
                -maxConstantTransparency 1
                -rendererName "base_OpenGL_Renderer" 
                -colorResolution 256 256 
                -bumpResolution 512 512 
                -textureCompression 0
                -transparencyAlgorithm "frontAndBackCull" 
                -transpInShadows 0
                -cullingOverride "none" 
                -lowQualityLighting 0
                -maximumNumHardwareLights 1
                -occlusionCulling 0
                -shadingModel 0
                -useBaseRenderer 0
                -useReducedRenderer 0
                -smallObjectCulling 0
                -smallObjectThreshold -1 
                -interactiveDisableShadows 0
                -interactiveBackFaceCull 0
                -sortTransparent 1
                -nurbsCurves 1
                -nurbsSurfaces 1
                -polymeshes 1
                -subdivSurfaces 1
                -planes 1
                -lights 1
                -cameras 1
                -controlVertices 1
                -hulls 1
                -grid 0
                -joints 1
                -ikHandles 1
                -deformers 1
                -dynamics 1
                -fluids 1
                -hairSystems 1
                -follicles 1
                -nCloths 1
                -nParticles 1
                -nRigids 1
                -dynamicConstraints 1
                -locators 1
                -manipulators 1
                -dimensions 1
                -handles 1
                -pivots 1
                -textures 1
                -strokes 1
                -shadows 0
                $editorName;
modelEditor -e -viewSelected 0 $editorName;>
->
